3D Digital Artist & Unity Developer
21 June 2011
I sell this camera shutter on
While I was modelling the robot arm I wanted to make a good robot eye with a shutter effect, so I decided to make one separately as I can use it everywhere I want.
In 3D Market, Maya, Rigging, Robot arm
Yes, they are modelled slightly angled. It took a bit to complete it, but following some blueprints I worked out how to make them rotate correctly.
Hi, how did you get the blades to overlap correctly? Is each one angled slightly?
hi Marc, actually it’s easy, find any blueprint as reference online and build it in 3D 😉
have a look here
could i trouble you as to ask how you manage to make the shutter lol, i am also building a robot and would appreciate the help.
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