3D Digital Artist & Unity Developer
16 June 2011
I made the shape in Maya and export the obj for ZBrush, lets go with the teeth and gums!
In The King, ZBrush
Notify me of follow-up comments by email.
Notify me of new posts by email.
5 December 2015
22 September 2016
7 October 2013
© 2018 Daniele Olivieri
Theme by Anders Norén