Hi I’m Daniele Olivieri!
I was a programmer/web developer in Italy for about ten years, the CG and 3D Modelling were only a hobby. In my free time I made simple visual effects and film clips with my friends and I enjoyed it a lot. I felt that it was my destiny to work in Computer Graphics, but I couldn’t spend as much time on it as I would have liked.
In 2009, finally, I decided to change my life to follow my passion.
I moved to London to improve my English and learn as much as possible about 3D. After an English course in Frances King School and a course about Maya in Escape Studios, I started to work as 3D Digital Artist and Unity 3D Developer.
Unity3D, Maya, 3DS Max
Photoshop, After Effects, Premiere
MudBox, Blender, 3D Coat
Modelling, Rigging, Skinning,
Texturing, UV Mapping
Rendering Maya (Mental-ray, V-Ray)
Python, MEL (Maya scripting)
HTML, DHTML, XML, CSS
ASP, ASP.Net, VB .NET