Quander: Developing an interactive experiences in VR for PC (Oculus Rift)
Mammoth Graphics: 3D app for iOS and Windows touch screen. Developing a demo app capable to stream Fill & Key signal from Unity.
Whitecoat – VR 360 Video
Whitecoat: 360 Stereoscopic Video experience for Samsung Gear VR.
More info on my blog.
Mbryonic – vr mobile app
Mbryonic: Developing a prototype mobile VR app for medical purpose.
Google Cardboard and Samsung Gear. More info on my blog.
I worked at Fat Unicorn as Senior Unity Developer and 3D Modeller. My job was to deliver interactive experiences across multiple platforms.
AR – VR ( Oculus / Samsung Gear / Hololens) – Leap Motion – Tango Project – Kinect (gesture recognition) / MindWave.
More info on my blog.
Strike a pose – Sky Studios
After the big success of Kung Fu Panda experience during the previous Christmas, Sky wanted repeat the experience with a new style and characters! More info on my blog.
Ultimate Team – NBA
A series of interactive experiences to engage people during the NBA Zone events. Mode info on my blog.
Kung Fu Panda 3 – Sky Studios
A challenging experience where you have to match the poses of our characters! More info on my blog.
Pack The Car – Honda
An interactive 3D Touchscreen Game for Honda at the Internationale Automobil-Ausstellung (IAA) in Frankfurt. More info on my blog.
You Me and the Apocalypse – Sky Studios
An augmented reality experience with the purpose to entertain people and advertise the new Sky series. More info on my blog.
Audatex – A Solera Company
Working on the mobile app Digital Garage, developing prototypes and improving it with new 3D features.
Carling iPint: Cheers to Win!
I developed the 3D game Office Escape: a 3D running game with your boss in hot pursuit, collect coins and power boosts then post your high scores to compete with your friends and other iPint users.
I worked on this project as Unity Developer for Hi Mum Said Dad!
Curious World is an educational app for iOS.
I worked on this project as Unity Developer for Marino Software, helping the team to deliver the game. I completed the section with the microphone tool and some other features.
UX/UI 3D Demo Application
I worked on this project as Unity3D Developer for PHM Studios.
The aim of this project is to build a demo of an innovative app for tablet and mobile.
An addicting journey down through obstacles and fun traps! Collect coins to unlock and customize your own unique Marble! Slide down the levels as far as you can and get the best score in the world!
Way Out VR (Virtual Reality)
Inspired by Portal I created this “first person/puzzle game” with the purpose to test the Google Cardboard plugin for Unity. I’m quite proud of this project and the feedback I have received has been really positive!
I developed a version for the VR Pico device.
If you are looking for an old school game, without advanced special effects but only genuine fun, this is the game for you!
Speedy Wheel – Beta
The first 3D Racing Game with just one Wheel! My idea was to build a series of tracks without gravity rules! The game is now just a concept beta.
AR Portfolio (Augmented Reality)
Thanks to the plugin Vuforia for Unity, I was able to develop this app and now I can show some of my 3D models in AR.
Makura – Concept
This is my first demo game with the aim to improve my skills in Unity. I developed it and my friend AJ modelled the main character and drew the UI.
Immersive Mode for Android – Plugin
The app demonstrates how to enable and disable the Immersive Mode screen in Unity3D 4. This will allow you to show your game in full screen!!!
Sharing Content for Android – Plugin
The app demonstrates how to share content in Unity. This will enable you to take a screenshot and share it through an external app of your choice.
Download Curriculum Vitae