# Changelog # Makura # Daniele Olivieri ## 0.6 - 24/03/2014 * Start replacing the new UI style. * Published on Google Play: from now on the ChangLog will be there. ## 0.5 - 11/02/2014 * Selection of Joypad free or fixed setting in the game * Selection of Joypad free or fixed setting in the menu * new grass style * Simpler trees, just the trunk * Narrow path * Removed webs and gravity control * Added berries on the ground and on the bushes * Increase the health eating berries * Change the battery mesh in lamp, and create new shaders * Carnivorous Plant: mesh texture and animation * Carnivorous Plant: bites animation and get hurt/killed animation * Improved eyes control and decreasing spot light * New eyes model and animations * Blue and red species of carnivorous plants * Generating coins/gadgets/points * Floating trees area and sounds * New Makura's icon * Goblin mesh and animation * Goblin run away and hit * Lamp on the goblin hand, * hit the goblin to get the lamp * new camera control * icon for the camera control * Generate diamond, gives health and points to makura * PopUp alert for notifications * New default shot * Buy and equip gadgets/shots * Statistics code-control * New trees and plants * Camera auto-reset-position if running in the same direction for a bit. * Cheat Codes * New Statistics * New Mind blasts * Inster/Edit User Name * Splash image * New makura model ## 0.4 - 16/12/2013 * New trees and web - demo graphic * new ground - demo graphic * lava limit border field - demo graphic * Fast Forward function and anti-gravity for a while * Soundtrack volume control in the game and in the menu * Sounds FX volume control in the game and in the menu * Menu Setting menu * optimizations for the menu button scrolls * generator of trees, webs, border environment * added spike plants * added trees * Destroy plants with the shield * Violet deadly smoke in the border zones * border/flies/battery generator controller * new random ground controller * added the path * avoid environment on the path * added eye and vignette effect * removed the battery level texture * optimized light and eyes control ## 0.3.5 - 29/11/2013 * New graphic and textures optimized * Added health/battery bar * Added Power points and Flies * Modelled the floor - demo * Building the environment around the player to make it look infinite * Randomize the environment, so it looks different every time * Random flies on the webs * Random batteries on the floors * Result scores at the end of the game * Save scores in prefabs * The joypad can be fixed in a position * Build a Dark level * Automatic grabbing to the web ## 0.3 - 14/11/2013 * Joystick with touch control * Makura animations * Control movement of Makura using the joystick * Makura gravity control, walking on the webs planes or walls in all angles * Makura jump button and change gravity energy * First and second button gadget * Pause button * Restart/Go Menu option * Dying if off the web for to much time * Gravity Energy mesh, shader and soundFX ## 0.2.5 - 28/10/2013 * List of the levels for the button Play * Unity texture optimizations * Create a scene of the Survive Level * Fading In and Out, to and form the Menu and Survival Level ## 0.2 - 23/10/2013 * New polygon Web tileable, hexagonal * Custom shaders for the web: Emissive Colour Double Sided * Custom shader for Makura: DiffuseMap NormalMap SpecularMap Shininess EmissiveMap EmissiveColor EmissiveIntensity * Custom shader with variable Emissive at runtime ## 0.1.5 - 14/10/2013 * Take a screenshot, compress in jpg (resize if too big) and save it in the sdcard * Asking if open and share the screenshot just taken * Check sdcard mounted and exact path * Camera shutter sound * Improving c# code for the touch buttons control * Full touch Screen to move Makura while taking photo for sharing ## 0.1.1 - 02/10/2013 * Dynamic pull top and bottom limit for the scroll LeftMenu * Multi touch conflicts control * Optimization for the scroll menu * Add NotificationCentre Script * PopUp sliding in and out * PopUp with scrollbox for the text * touch scrollable Credits section * PopUp Dynamic text * New icon * Add button Share on the menu list * Dynamic button back texture at the bottom-left corner for the menu * Menu Gadgets scrollable * Soundtrack * Button sounds * Touch over Makura and Drag to tilt around * Added Settings Button and removed Controls Button, that will go under settings * Inertia on the gadgets menu * Fade out soundtrack on exit app * Tilt and zoom for the main camera, with single and double touch ## 0.1 - 28/09/2013 * Graphic test menu page. * GUI textures scaled based on the screen resolution * Initial fading black to clear screen * Left Menu Buttons: - Play - Gadgets - Controls - Credits - Exit * Left menu buttons sliding in and out * Left menu touch Scrollable * Buttons change texture when touched * Gadget button shows example of gadgets on the right of the menu * Exit button sliding out buttons and gadgets * Fading clear to black screen when exit