Makura (concept game)
The game is not longer in development.
Many thanks to my friends that helped me a lot:
– AJ, Concept Artist;
– Gyan, 3D Modeller
AJ’s concepts and works
Ride Makura and help our trainee forest shepherd. He is in charge of keeping the forest lamp lit, if the lamp goes out the darkness / evil will escape and take over.
Keep the balance between the light and the dark. Find gadgets to improve the abilities of our trainee forest shepherd to defeat more and more creatures that will try to slow you down.
The GUI textures of the game are optimized for a resolution of 1280×800, but it resizes for every screen.
The environment is randomly generated and repeated, to make it looks every time different, even if is a loop of meshes.