3D Digital Artist & Unity Developer

The King: facial contorls, lips and eyelids

I’m using a main blendshape for the face, with surfaces as influence objects for the lips, controlled by clusters.

Other two blendshapes for the cheek rise effect when he smiles.

For the eyelids I’m using the joints.

Next Post

Previous Post

Leave a Reply

*

© 2017 Daniele Olivieri

Theme by Anders Norén